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We will have a review of the Wii version later. *Note - Our review is based on the Xbox 360 version of the game. If anything it sets the framework for cooperative play in the Call of Duty series, and I can only imagine what's to come from future titles.
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We tried to save, but there was no option to save. While I would have loved to see Treyarch tie up a few loose ends in terms of simply making everything a seamless process, what is offered is satisfying. marcman951 14 years ago 1 I picked the game up early today and my friend and I played co-op for about 3 hours straight. In the end the co-op campaign is more fun, while the single player experience is a bit more rewarding. It forces players to work together through gameplay, rather than forced mechanics, and when everyone is clicking on all cylinders it's an exhilerating experience.
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Like Jim said, if you take the zombie mode for what it is, it's extremely satisfying and tense. The competitive co-op mode is completely addictive, and in fact, when I went back to play some single player (blasphemy) I missed the little scores ticking off on the killing of bad guys. And while a great co-op experience like Gears of War 2 may have spoiled me a bit, what Call of Duty: World at War offers is a solid co-op experience with plenty of replayability. While there were moans and groans as soon as it was announced CoD5 would go back to the great WW, the second 4 player co-op was announced my moaning ceased.
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